Wednesday, September 23, 2015

Pauper Awaken!

I have been talking to super Pauper brewer jphsnake (famous for Pauper Gauntlet hits Love Train and Mono Red Heroic making top 10 in earlier Pauper Gauntlet seasons) about brewing with BFZ. The Pauper Gauntlet starts on November 8th just to enable brewers to include BFZ. 

He was especially interested in the new ability Awaken.




I quote:

"I want to ask you what you would put into a deck like this because I dont play delver, but I know you do, and I thought I'd want to pick your brain.

So I'm wondering if there every is room for an blue awakening deck in pauper. The 2 things I can think of that work well with awaken are Darksteel Citadel and the Freed from the Real deck (animate karoo or enchanted land, Freed it, and generate Infinite Mana). I'm not super excited about the second one mainly because Lifespark Spellbomb and Wind Zendikon are much easier to animate for a combo deck. 

The first deck, however, I really like the concept of it. Lets say I run the awakening spells Clutch of Currents and Rush of Ice. They aren't very good, yes, but they buy time on aggro while getting the upside of a lot of cool stuff. A 3/3 isn't particular exciting for 5 mana, but a 3/3 indestructible is pretty cool. So lets make a base that consists that consists of animating an indestructible land, Darksteel Citadel. 

4 Clutch of Currents
0-4 Rush of Ice
4 Wind Zendikon
4 Darksteel Citadel
4 Trinket Mage

I like the sound of this base, you have a lot of ways to make a 2/2 indestructible that double as spell effects. Trinket Mage is a great way to search for Darksteel citadel and develop into an awakening spell. Wind Zendikon on a citadel is even sweeter than Spire Golem, and combined with an awaken trigger, you get a 5/5 Flying, Indestructible. And of course, Delver and Spire Golem can make it in our decks. The awakening spells even synergize with delvers. So with this I think we could really try to make a Mono-Blue Midrange Deck. 

I want to ask your input, is there anything that makes this deck viable? What would you add and subtract from it? Awaken sounds REALLY cool to brew around

Creatures (22)

2 Rush of Ice
4 Clutch of Currents
4 Wind Zendikon
4 Delver of Secrets
4 Trinket Mage
3 Spire Golem

Spells (16)
4 Ponder
4 Preordain
4 Memory Lapse
4 Counterspell

Land (23)
4 Darksteel Citadel
19 Island"

What do you think, guys? Answer in the comments below

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