Sunday, May 18, 2014

Vintage Masters

The Vintage Masters preview have started so I decided to put it all together what we do know about this set.
- 325 cards in total: 101 commons, 80 uncommons, 105 rares, 30 mythics, 9 special
- a booster pack consist of 10 commons, 3 uncommons, 1 rare or mythic, 1 either foil card or special (p9)
- A power nine card every 53 boosters
- only cards not Modern legal, meaning everything below 8th Edition. Exception may be cards on Modern banlist.
- Archetypes.: Green-Blue(madness) Blue-White(control) White-Black(Attrition) Red-White(Weenie) Green-White("little kid") Blue-Black(storm) Blue-Red(counter-burn) Black-Red(rakdos aggro) Black-Green(the rock) Red-Green (fatty ramp)

When I saw the first cards from Vintage Masters and names of archetypes introduced by Wizards I thought to myself - it looks like old extended. At the time archetypes like Madness, The Rock, Goblins, Affinity, Psychatog were dominating the metagame. There were are some storms decks around too.

What were the flagship cards that time?
Spiritmonger, Pernicious Deed, Genesis, Aquamoeba, Wonder, Rootwalla, Roar of the Wurm, Intuition, Psychatog, Cephalid Coliseum, Fact or Fiction, Tendrils of Agony, Cunning Wish, Goblin Piledriver, Sarcomancy, Carnophage, Meddling Mage, Phyrexian Negator

There cards are high likely to get reprinted. What is more, I'm quite sure there won't be Vintage Masters 2, too many good cards were already spoilered by now and there is no much left what may attract players to draft VM2. Unless, they present very similar product. That's why I think there might be Wasteland in Vintage Masters too!

What are your thoughts about it?
What else may be inside?

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