Saturday, December 7, 2013
Profit, number and value of trades
Data starts from 1st November and will never be erased. The idea is go to get a clear understanding of how the bot is performing (and possibly tune it).
We'll work on the data during the next weeks, so this is the time to request adjustements / new features !
Wednesday, October 9, 2013
Tradelog + Cardlog
From yesterday (I guess many of you received wrongly formatted emails because of that :-) ) every card in the TradeLog has a direct link to the CardLog!

Saturday, June 1, 2013
Welcome to botrunners.net
www.botrunners.net is a friend forum mainly focused on business and on ML Bot. The forum launched one week ago, it's still pretty new but promizing: let's make it grow! Bot users in fact do not have a dedicated place to discuss, to know each other and possibly have business together.
I strongly think it will be wonderful to have a place where you can post suggestions, ask for advices, post your "hey, I sell tixs" advertisement and this kind of things. The official WotC forums are so moderated that you cannot even talk about bot, business and tixs - we bot owners deserve more.
Visit it daily, write there something - at first it will be boring because you will be "alone" but in 1-2 months the ML Bot user and business men will have a new powerful tool strapped on their
belt.
Tuesday, May 21, 2013
Dealing with new sets, a lost cause?
- Don't buy the new set for the first couple of days and let the market calm down
- Buy it low enough to allow you undercutting humans and sell quickly
- Buy only bulk with Lite bots on the first days (so you wont be buying junk uncommons for 0.200 a piece) so when you start fully buying the set, you only need the few expensive rares.
Thursday, January 31, 2013
My Trades & My Credits
The new logs are better than the old ones and now group the bot in chains, making life easier.
Saturday, September 29, 2012
Ravnica Returns
[1] I think it will pique interest and draw some players back into the game which have left to play other games.
Magic has been a game you can always come back to. Players leave Magic for a variety of reasons: too many cards to keep up, finances, and lack of time being the most popular. The Ravnica block was very successful and many players are interested to see where WotC is going to take this block. All those who played during the Ravnica block now will be able to return without having to relearn a bunch of weird rules and can even use their own Ravnica cards for the new Ravnica Casual format. (You know that is going to happen, right?)
[2] One of the writers here stated that he believes that the prices of reprinted cards, like the Shock Lands, will decrease and to plan accordingly. I disagree. The Ravnica Block Shock lands are not increasing in number.
But you just stated that they are reprinting the Shock Lands. How can their numbers not increase?
You are missing the important point: the set which the card came from. The Ranivca Temple Garden is not being reprinted. Those numbers are not increasing. Now, there will be a Return to Ravnica block version of Temple Garden and that card will follow its own path. Printing different editions of the same card does not mean that their prices will approach a set price for all of them. A 7th edition Birds of Paradise lists for 2.75 tickets while an 8th edition lists for 1.45, almost twice the price!
The price is determined by supply and demand. The supply of Ravnica Shock lands will be the same while there may be increased demand for them, even with the reprints.
Sunday, September 16, 2012
Ten most owned MtGO cards
Basing on one of WotC articles the ten most owned MtGO cards are:
10. Rampant Growth
9. Giant Spider
8. Goblin Picker
7. Mind Rot
6. Gravedigger
5. Giant Growth
4. Lava Axe
3. Pacifism
2. Cancel
1. Naturalize
It is a nice succinct list of the most commmon common cards. We might observe a few regularities here. All these cards listed above were released in Editions. What is more all these cards were printed in several sets too. We can deduce these cards are the most difficult ones to sell. How many Naturalize cards do you have?
These days I cleaned up accounts and I have about 800 uncommon cards from different sets for sale, anyone intrested before I visit any random bulk bot?
Monday, April 23, 2012
Numbers
For experience, I know that 70% of the trades ends up with a withdraw and only 30% with a sale. A minute or two usually occurs between two consecutives trades, thus it's reasonable for a bot to handle 7-8 trades per hours, and to perform only 2-3.
In a day this means about 65 trades, and in a month about 1950 trades . If you get these results (usually after 6 months after launch), you will most likely doing a net profit of 700-800 tixs per month. If your bot performs sligthly worse, your profit will decrease in proportion, still it is very unlikely for a bot with a good collection to go lower than 100-200 net tixs per month.
Of course you can replicate the thing for any number of bots - the limits depends only on the computational power you have (i.e the number of PCs you can affort) and on the quantities of cards in the collections (of course an empty collection won't sell..)
Thursday, October 20, 2011
Scalable, viral business
A scalable business is, by definition, a business that has the potential to grow "a lot" (10x, 100x) with no or little increase of the costs. If you run "X", you can run "2X", "4X", "10X" with few extra efforts.A viral business, instead, is a business that exponentionally grows because of the word-of-mouth. You have a customer, the customer talks about you to two of his friends and they do the same...
Do you recognize something familiar :-) ?
Saturday, October 1, 2011
The value of an Event Ticket
Days of crisis and bad economy, still the tixs (and in general the Magic Online cards) hold their value. You can still easily sell tixs for 0.95-0.96 usd and convert them to money.Why is the Magic Online economy so unaffected by the real economy? Indeed it is affected, but the effects of effect are somehow filter by the following factors:
- Magic Online economy is not connected to a single country (such as "California", or "France"), thus a bad performance of a single state it's much more diffuse.
- Magic Online does not handle real value items: the items are not connected to supply and demand and not connected to "physical" resources (oil, gasoline, and so on)
- The number of players / buyers / sellers in Magic Online is growing. Three years ago we were 1.000, now we are on average 2.500 and even 4.000 during release times. In 3 years will we reach 10.000?
- It's a very liquid market, with almost no fees, no expedition costs and free adversing. In a nutshell, the costs of "running a business in Magic Online" are close to zero, opposite to real world
Saturday, June 18, 2011
Trading with tickets
There are quite alot people out there trading tickets for e-currency, What i have seen PayPal, PokerStars and Full Tilt Poker are the most commonly used e-currency holders.
Prices on tickets varies pretty much for me,
Friday, June 10, 2011
Spellskite vs Omen Machine

Today I'm going to begin a new series on basic economics. I'll be using real world examples as well as pulling examples from Magic the Gathering. This is meant as a brief introduction to economics and not a substitute for an economics class or to dispute the finer points. Examples are for illustrative purposes and as a teaching lesson.
Let's take a look at two cards from the recently released New Phyrexia expansion: Omen Machine and Spellskite. Why is it that even though the same number of each has been printed, one has already been relegated to the bargain bin and the other has been touted as an instant classic? Why is it that one can purchase multiple copies of one card for well under a ticket and the other one costs more than an average dinner at an average restaurant?
Because Omen Machine stinks and Spellskite rocks I can hear you say.
I know that and that brings me to this economic point: Supply and Demand. The supply of each card is the same yet because the demand for Spellskite is high, and the demand for Omen Machine is low. Therefore, the price for Spellskite is high and the price of Omen Machine is low.
While this may seem like an intuitive thing to realize, this has applications in everyday life. Part of the reason the price of gasoline is increasing is because the demand for oil is increasing. When the IPad 2 was released, the demand for the original IPad deceased, which is why you can find the original IPad on sale for far less than its list price.
It's a simple lesson, but an important one. Most of economics flows from that principle.






