Sunday, October 9, 2016

Smuggler's Copter

In the early new Standard format, Smuggler's Copter looks very good. Is it too good?

A two-mana artifact that can be played by any deck with creatures (and let's face it, Wizards have made sure there are no creatureless decks anymore) that can easily win the game by itself - is that too good?



Are we about to face an 18-month period dominated by a two-drop artifact? That kind of reminds me of the days of Cursed Scroll being a 4-of in every deck in Standard back in the ancient past.

I think it would be unwise to enter a Standard tournament today without sufficient answers for an early Copter. However, this format is filled with answers that helps.

Grasp of Darkness, Harnessed Lightning, Fragmentize, Appetite for the Unnatural, Unlicensed Disintegration, Murder, Stasis Snare, Spatial Contortion, Skywhaler's Shot, Blessed Alliance, Clip Wings, Negate, Ceremonious Rejection, Natural State,  Immolating Glare ...

It seems that Wizards will not make Mirrodin-level mistakes any longer.

If you are playing read you can get fancy with Fiery Temper through the discad trigger to deal with opposing Smuggler's Copters.

The format is still in flux. It will be interesting to see how dominant the Copter becomes.

If you are looking at this from a financial perspective, this is definitely the time to sell any Smuggler's Copter you get your hands on. A rare from a large set will not hold a price of 16 tickets for long, no matter how dominant it is.



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